Tag Archives: iOS

iOS AppDev Patterns: Linked Content Cursors

I’ve already talked about the Content Cursor pattern. This post is an extension of that idea to increase the flexibility of layout across sections.

To understand the problem, let us revisit a page from our hypothetical iPad magazine.
Here’s the layout of the page in portrait mode.

…and here is the same page in landscape mode.

The first important thing to notice here is that the two Politics sections have changed in position and/or size. More specifically, the upper Politics section has morphed into a tall rectangle, while the lower one has stretched horizontally.
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iOS AppDev Patterns: Content Cursor

iOS offers only the most barebones approach to placing content in a view, namely by specifying absolute coordinates. Of course, one can use autoresizing to make sure the positions of these contents are modified proportionally, but the initial positioning of a content block needs specification of the exact x- and y-coordinate of the top left of this ‘box’. This can render the layout inflexible, tedious and brittle. Every small change in position of a block has ripple effects on the position of succeeding blocks.

Content Cursor solves this problem.
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iOS AppDev Patterns: Asynchronous Image Loader

In a content-heavy application (a news or a magazine app for example), textual content takes precedence over images in terms of loading/rendering. An acceptable solution is to load/render text and request images from the server/cache in a concurrent fashion. I use the term ‘server’ in a very loose fashion, a more appropriate term is probably ‘content source’, since we can retrieve this information from anything ranging from our own servers to Twitter/RSS feeds.

There are a few considerations when implementing a solution like this:

Load request throttling: You’re likely to have several images spread across pages. It is not prudent to let 50 concurrent requests fire for 50 images. You want to throttle your requests to a reasonable number. A simple example of throttling your request is shown later.

Memory management: You want to gracefully handle the situation in which the loader is able to retrieve the image, but it the frame on which it is supposed to display the image (however it is implemented) has already been deallocated (for whatever reason).
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